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A downloadable asset pack

Get this asset pack and 12 more for $25.50 USD
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Buy Now$2.60 USD or more


Hi I'm Momonga, I specialised in platformer character assets and love outlined sprite which give me retro vibes. So try them out and have fun!

All Monk Character has - (Old Version) 

  1. Idle
  2. Run/FLy
  3. Cloud
  4. Guard/Parry
  5. Attack with Staff (2 patterns)
  6. Meditate
  7. Elemental Magic Attack
  8. 2 Stages Hurt 
  9. Death animations

(New Version) 

  • Float ( 3 frames )
  • Stand
  • Run ( 9 frames )
  • Charge (2 frames )
  • Shoot 
  • Hurt 
  • Dead ( 2frames)

48x48px in png format. 

Feel free to use for commercial projects and modify the characters if needed. Please use the name Momonga If you want to offer me credits. Please do not resell the assets individually. Thank you and don't forget to Check out my page for some free pixel work and other cool characters sprites!! 

Note: To those who have purchased $25 "the ninja series" bundle and missed other additional asset, send me an email with the  receipt, and I will send you the additional asset via email with no additional fees.


Purchase

Get this asset pack and 12 more for $25.50 USD
View bundle
Buy Now$2.60 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $2.60 USD. You will get access to the following files:

monk Enemies V2-export.png 31 kB
New Monks.zip 17 kB
Monk.png 7.3 kB

Development log

Comments

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Any chance you can add a mele swing to the wizard monk? I know you like this theme and it would work for my prototype :)

Yes. I will add them not only swing attack but also the looks and other animations too once I am done with the hero character that I am working on.

Nice work on the ninja series. What size canvas are these on?

Any plans for an Japanese themed tile set and background like a bamboo forest or interior/exterior houses?

Typical sprite sizes are 32x32 but some attacks sprite are 48x32. Yes. Currently fixing and aligning other two character animations and designs. Once those are finalise, I will probably start working on first tiles for this series.